[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [stopmusic] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [PlayMusic(intro="$darkness01_intro", key="$darkness01_loop", volume=0.6)] [Background(image="42_g6_sonwydowntown_d",screenadapt="coverall", xScale=1.1,yScale=1.1, x=60)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [charslot(slot = "r", name = "avg_npc_1042_1#1$1", duration=1)] [charslot(slot = "l", name = "avg_npc_1043_1#1$1", duration=1, isblock=true)] [Delay(time=1)] [charslot(slot = "r", name = "avg_npc_1042_1#1$1", focus="r")] [charslot(slot = "l", name = "avg_npc_1043_1#1$1", focus="none")] [name="焦虑的男性"]去银行贷款?你疯了? [charslot(slot = "l", name = "avg_npc_1043_1#1$1", focus="l")] [name="暴躁的女性"]那你说怎么办?就这么几天时间,你到底怎么凑齐去特里蒙的车费?这次临床试验是提比最后的机会了! [charslot(slot = "r", name = "avg_npc_1042_1#1$1", focus="r")] [name="焦虑的男性"]我再想想办法...... [charslot(slot = "l", name = "avg_npc_1043_1#1$1", focus="l")] [name="暴躁的女性"]什么办法?除了贷款,已经没别的办法了! [charslot(slot = "r", name = "avg_npc_1042_1#1$1", focus="r")] [name="焦虑的男性"]......对、对了,我们之前给提比投过重病保险的! [charslot(slot = "l", name = "avg_npc_1043_1#1$1", focus="l")] [name="暴躁的女性"]你以为我昨天下午去干什么了?我去了银行想兑现保险,可提比的病根本不在他们的理赔范围内! [charslot(slot = "r", name = "avg_npc_1042_1#1$1", focus="r")] [name="焦虑的男性"]算我求你,那也先别想贷款的事,好不好? [name="焦虑的男性"]想想你姐姐,她就借了一笔小钱,可就因为那笔钱破了产,被搞得那么惨,最后...... [charslot(slot = "l", name = "avg_npc_1043_1#1$1", focus="l")] [name="暴躁的女性"]...... [name="暴躁的女性"]......一家人都死在了去拓荒地的路上。 [charslot(slot = "r", name = "avg_npc_1042_1#1$1", focus="r")] [name="焦虑的男性"]所以你先冷静一下,一定还有别的办法...... [dialog] [charslot(slot = "r", posfrom="0,0", posto="-120,0", afrom=1, ato=0, duration=1.5)] [charslot(slot = "l", posfrom="0,0", posto="-120,0", afrom=1, ato=0, duration=1.5)] [BackgroundTween(xFrom=60, xTo=-60, duration=1.5,ease="OutQuad",block=true)] [Delay(time=1)] [charslot] [PlaySound(key="$d_gen_walk_n", volume=1)] [charslot(slot = "l", name = "avg_106_franka_1#1$1", posfrom="150,0", posto="0,0", duration=1.5)] [Delay(time=0.5)] [charslot(slot = "r", name = "avg_107_liskam_1#1$1", posfrom="150,0", posto="0,0", duration=1.5, isblock=true)] [Delay(time=1)] [charslot(slot = "l", name = "avg_106_franka_1#1$1", focus="l")] [name="芙兰卡"]每次来银行都能看见这样的事...... [charslot(slot = "r", name = "avg_107_liskam_1#1$1", focus="r")] [name="雷蛇"]所以我们更要来银行,更要来参加这个所谓的“答谢酒会”,芙兰卡。 [charslot(slot = "r", name = "avg_107_liskam_1#2$1", focus="r")] [name="雷蛇"]如果不来亲眼见识见识......我们只会更加一无所知。 [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="bg_ltroom",screenadapt="coverall")] [Delay(time=1)] [PlaySound(key="$d_avg_crwddiscuss_inside", volume=0, loop=true, channel="a")] [SoundVolume(volume=0.8, channel="a",fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=2)] [SoundVolume(volume=0.1, channel="a",fadetime=2)] [charslot(slot = "m", name = "avg_npc_1041_1#1$1")] [name="银行经理"]由巴伦基地亲自来拖拽达维镇回到原本的航路? [charslot(slot = "m", name = "avg_107_liskam_1#1$1")] [name="雷蛇"]此次任务是受州政府直接委托,最终结果会直接关系到黑钢的信誉与形象,我们一定会尽力而为。 [charslot(slot = "m", name = "avg_npc_1041_1#1$1")] [name="银行经理"]那可真是太好了,我们不胜感激。 [charslot(slot = "m", name = "avg_107_liskam_1#1$1")] [name="雷蛇"]该做的而已。 [charslot(slot = "m", name = "avg_npc_1041_1#1$1")] [name="银行经理"]二位要喝啤酒还是香槟?我们这种小地方,能提供的东西未免不尽如人意,二位请多担待。 [charslot(slot = "m", name = "avg_106_franka_1#3$1")] [name="芙兰卡"]......不尽如人意?您太谦虚了。 [charslot(slot = "m", name = "avg_106_franka_1#7$1")] [name="芙兰卡"]看看,队长,这啤酒瓶上虽然没有商标,质量可不比一些精酿厂的小众品牌差,这边的香槟也是高级货......好品味啊。 [charslot(slot = "m", name = "avg_npc_1041_1#1$1")] [name="银行经理"]作为派驻艰苦地区的福利,我们的物资供应里确实会有些相对高级一点的东西,毕竟大家也是要维持士气的。 [charslot(slot = "m", name = "avg_106_franka_1#1$1")] [name="芙兰卡"]能让人敞开喝冰啤酒的供暖力度也是维持士气的一环? [charslot(slot = "m", name = "avg_npc_1041_1#1$1")] [name="银行经理"]......正如您所说,包括电力和取暖在内,我们有一套独立的备用供能系统。 [charslot(slot = "m", name = "avg_106_franka_1#4$1")] [name="芙兰卡"]其他建筑好像没有这套备用系统啊。 [charslot(slot = "m", name = "avg_npc_1041_1#1$1")] [name="银行经理"]这是在早期规划建设时,第一任行长出于安全考虑做下的英明决定。 [name="银行经理"]金融机构提供的服务相对特殊,大笔资金流入流出,无论系统或者资源,都是自己的用着更靠谱。 [name="银行经理"]想必黑钢在达维镇营建自己的安全屋也是出于同样的考虑,您说呢,芙兰卡女士? [charslot(slot = "m", name = "avg_106_franka_1#4$1")] [name="芙兰卡"]啊......来杯水就行,这瓶啤酒还是留给贵行员工加油打气吧。 [dialog] [StopSound(channel="a", fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [charslot] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [charslot(slot = "m", name = "avg_107_liskam_1#1$1")] [name="雷蛇"]此次达维镇动力炉的修复情况,我们已经派人赶回黑钢总部汇报。 [name="雷蛇"]现在动力炉仍然没能恢复供应航行的能力,想必总部会拟定新的解决方案。 [charslot(slot = "m", name = "avg_npc_1041_1#1$1")] [name="银行经理"]我们也很感激贵公司对达维镇的付出。 [name="银行经理"]不过,在解决方案出台之前,我们有个不情之请。 [charslot(slot = "m", name = "avg_106_franka_1#1$1")] [name="芙兰卡"]......不情之请? [charslot(slot = "m", name = "avg_npc_1041_1#1$1")] [name="银行经理"]我们希望各位帮助维护达维镇的治安。 [name="银行经理"]各位在地块外围应该遇见了些匪徒。他们给这里造成了很大损失,更令人担忧的是...... [name="银行经理"]这地块上有些人,说得好听些是混混,说得难听一些,就是那些匪徒的后备军。 [name="银行经理"]如果各位可以帮忙将他们清除出达维镇的话,我们不胜感激。这里有份名单...... [dialog] [PlaySound(key="$d_avg_paper1", volume=1)] [delay(time=1)] [charslot(slot = "m", name = "avg_107_liskam_1#1$1")] [name="雷蛇"]这几天,我们已经派出人手在地块外围执行警戒的任务,根据他们的报告,我不认为地块上有这么多危险分子。 [dialog] [PlaySound(key="$d_avg_paper2", volume=1)] [delay(time=1)] [charslot(slot = "m", name = "avg_npc_1041_1#1$1")] [name="银行经理"]那些已经破产,却不愿用辛勤劳动来偿还债务的家伙,难保哪天不会铤而走险,不是吗? [charslot(slot = "m", name = "avg_107_liskam_1#3$1")] [name="雷蛇"]......既然您这么说,我们会再详细核查的。 [charslot(slot = "m", name = "avg_npc_1041_1#1$1")] [name="银行经理"]“详细核查”?您确定?您不信任我们的话吗? [charslot(slot = "m", name = "avg_107_liskam_1#2$1")] [name="雷蛇"]如果因为核查一份名单就损伤了我们对贵行的信任,那这样的信任,未免也太脆弱。 [dialog] [charslot(slot = "m", name = "avg_npc_1041_1#1$1")] [delay(time=1)] [name="银行经理"]......无妨。 [name="银行经理"]您既然想查,就彻彻底底地查一遍好了。 [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=1)] [charslot] [Background(image="bg_indoor_2",screenadapt="coverall")] [Delay(time=1)] [playMusic(intro="$ponder_intro", key="$ponder_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [charslot(slot = "r", name = "avg_1034_jesca2_1#1$1")] [name="杰西卡"]怎么样?你们那边有发现吗? [dialog] [charslot(slot = "r", name = "avg_1034_jesca2_1#1$1", focus="n")] [playsound(key="$d_gen_transmissionget", volume=0.4)] [CharacterCutin(widgetID="1", name="avg_npc_1045_1#1$1", style="cutin", fadestyle= "horiz_expand_center", fadetime=0.5, offsetx=-300, width=200, block=true)] [name="黑钢佣兵"]嗯,目标人物已经进入视线范围......来的似乎不只有他一个人。 [charslot(slot = "r", name = "avg_1034_jesca2_1#11$1")] [name="杰西卡"]还有同伙吗? [charslot(slot = "r", name = "avg_1034_jesca2_1#11$1", focus="n")] [name="黑钢佣兵"]......像是地块上的人。 [charslot(slot = "r", name = "avg_1034_jesca2_1#11$1")] [name="杰西卡"]伍德洛先生,这......这可能吗? [charslot] [CharacterCutin(widgetID="1", fadetime=0, block=false)] [charslot(slot = "m", name = "avg_npc_1034_1#1$1")] [name="伍德洛"]没什么不可能的。地块上的政府崩溃后,有些游手好闲的年轻人就组了帮派,到处惹事。 [charslot] [CharacterCutin(widgetID="1", name="avg_npc_1045_1#1$1", style="cutin", fadestyle= "horiz_expand_center", fadetime=0, offsetx=-300, width=200, block=true)] [charslot(slot = "r", name = "avg_1034_jesca2_1#11$1")] [name="杰西卡"]那......他们勾结这些荒地流匪是要干什么? [charslot(slot = "r", name = "avg_1034_jesca2_1#11$1", focus="n")] [name="黑钢佣兵"]杰西卡小姐......他们好像要分开了,需要实行抓捕吗? [charslot(slot = "r", name = "avg_1034_jesca2_1#10$1")] [name="杰西卡"]伍德洛先生......? [CharacterCutin(widgetID="1", fadetime=0, block=false)] [charslot] [charslot(slot = "m", name = "avg_npc_1034_1#1$1")] [name="伍德洛"]先等等,还不是时候。 [charslot] [CharacterCutin(widgetID="1", name="avg_npc_1045_1#1$1", style="cutin", fadestyle= "horiz_expand_center", fadetime=0, offsetx=-300, width=200, block=true)] [charslot(slot = "r", name = "avg_1034_jesca2_1#11$1")] [name="杰西卡"]那......暂时先不要行动,记下他们出没的位置,等到再出现时,及时联系我。 [charslot(slot = "r", name = "avg_1034_jesca2_1#11$1", focus="n")] [name="黑钢佣兵"]好,没问题。 [CharacterCutin(widgetID="1", fadetime=0, block=false)] [charslot] [charslot(slot = "m", name = "avg_npc_1034_1#10$1")] [name="伍德洛"]稍等。那些流匪是从哪个方向离开的?我跟过去看看。 [charslot] [CharacterCutin(widgetID="1", name="avg_npc_1045_1#1$1", style="cutin", fadestyle= "horiz_expand_center", fadetime=0, offsetx=-300, width=200, block=true)] [charslot(slot = "r", name = "avg_1034_jesca2_1#11$1", focus="n")] [name="黑钢佣兵"]往东南方向去了。 [charslot(slot = "r", name = "avg_1034_jesca2_1#11$1")] [name="杰西卡"]需要我一起吗? [charslot] [CharacterCutin(widgetID="1", fadetime=0, block=false)] [charslot(slot = "m", name = "avg_npc_1034_1#10$1")] [name="伍德洛"]不,我一个人就够。 [charslot(slot = "m", name = "avg_npc_1034_1#1$1")] [name="伍德洛"]你可以先回去了。 [dialog] [PlaySound(key="$d_gen_walk_n", volume=1)] [charslot(duration=1.5, isblock=true)] [Delay(time=1)] [charslot(slot = "r", name = "avg_1034_jesca2_1#1$1", focus="n")] [CharacterCutin(widgetID="1", name="avg_npc_1045_1#1$1", style="cutin", fadestyle= "horiz_expand_center", fadetime=0, offsetx=-300, width=200, block=true)] [name="黑钢佣兵"]杰西卡小姐......那位先生是地块上的人吗? [charslot(slot = "r", name = "avg_1034_jesca2_1#1$1")] [name="杰西卡"]嗯,他之前就在调查这伙流匪,我们的任务他可以帮忙的。 [charslot(slot = "r", name = "avg_1034_jesca2_1#1$1", focus="n")] [name="黑钢佣兵"]我......杰西卡小姐,有句话我不该说,但还是得提醒你......和当地的人走得太近,其实最后不是什么好事情。 [charslot(slot = "r", name = "avg_1034_jesca2_1#16$1")] [name="杰西卡"]为、为什么? [charslot(slot = "r", name = "avg_1034_jesca2_1#16$1", focus="n")] [name="黑钢佣兵"]像达维镇这样的地块,政府回收后不会继续维持原样,肯定另有安排,到时候地块上的产业、设施......甚至是居民,都是要换一拨的。 [charslot(slot = "r", name = "avg_1034_jesca2_1#3$1")] [name="杰西卡"]换一拨?那原来的人呢?他们会去哪里? [charslot(slot = "r", name = "avg_1034_jesca2_1#3$1", focus="n")] [name="黑钢佣兵"]我不知道黑钢会如何处理,但是在我的老东家,他们只负责赶人,赶出去的人去哪里,变成什么样,他们根本不关心。 [charslot(slot = "r", name = "avg_1034_jesca2_1#12$1")] [name="杰西卡"]不关心?!这是违法的事情,他们凭什么赶走地块上的合法居民?! [charslot(slot = "r", name = "avg_1034_jesca2_1#12$1", focus="n")] [name="黑钢佣兵"]唉......这种快要破产的地块,由头多得是啊。什么欠债、税务调查、安全隐患...... [charslot(slot = "r", name = "avg_1034_jesca2_1#14$1")] [name="杰西卡"]欠债...... [dialog] [PlaySound(key="$flashback", volume=0.8)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.5, block=true)] [CharacterCutin(widgetID="1", fadetime=0, block=false)] [charslot] [Background(image="42_g3_diner",screenadapt="coverall")] [charslot(slot = "m", name = "avg_npc_1035_1#2$1")] [CameraEffect(effect="Grayscale", amount=0.8, keep=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Delay(time=1)] [name="里昂"]不光是我,地块上的所有人都欠债了。唉......话都说到这份上了,我就直说了吧。 [charslot(slot = "m", name = "avg_npc_1035_1#1$1")] [name="里昂"]你一来就问的,那个往雪地里去的男人,多半就是因为债务......之前这样的事情不少,欠了债后破产,走投无路就只好...... [dialog] [PlaySound(key="$flashback", volume=0.8)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.5, block=true)] [charslot] [Background(image="bg_indoor_2",screenadapt="coverall")] [CameraEffect(effect="Grayscale", amount=0, keep=true)] [charslot(slot = "m", name = "avg_1034_jesca2_1#14$1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Delay(time=2.5)] [charslot(slot = "m", name = "avg_1034_jesca2_1#14$1", focus="n")] [name="黑钢佣兵"]杰西卡,嘿,杰西卡!你怎么了? [charslot(slot = "m", name = "avg_1034_jesca2_1#11$1")] [name="杰西卡"]我......我得先回去了。 [dialog] [PlaySound(key="$rungeneral", volume=1)] [charslot(duration=1, isblock=true)] [Delay(time=1)] [PlaySound(key="$d_avg_cardoorc", volume=0.4)] [Delay(time=1)] [PlaySound(key="$sportscarstart", volume=0.4)] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=2)] [charslot] [Background(image="42_g8_abandonedblock",screenadapt="coverall")] [backgroundTween(xScaleFrom=1.1, yScaleFrom=1.1, xScaleTo=1.1, yScaleTo=1.1, duration=0, block=false)] [Delay(time=1)] [curtain(direction = 0,fillfrom = 0.01,fillto = 0.11, fadetime=0.1)] [curtain(direction = 4,fillfrom = 0.01,fillto = 0.11, fadetime=0.1)] [charslot(slot = "m", name = "avg_1034_jesca2_1#11$1", afrom = 1, ato = 1, duration = 0)] [CameraShake(duration=-1,xstrength=0.5,ystrength=0.5,vibrato=10,randomness=10, fadeout=false,block=false)] [PlaySound(key="$d_avg_truckengine", volume=0.15, loop=true, channel="bg")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [PlayMusic(intro="$calamity_intro", key="$calamity_loop", volume=0.6)] [charslot(slot = "m", focus="n")] [name="模糊的声音"]......你那个死犟的老爹......今天就...... [charslot(slot = "m", name = "avg_1034_jesca2_1#16$1")] [name="杰西卡"]嗯? [charslot(slot = "m", focus="n")] [name="模糊的声音"]......跟他废话什么...... [name="模糊的声音"]......放开我...... [charslot(slot = "m", name = "avg_1034_jesca2_1#3$1")] [name="杰西卡"]小孩子的声音?! [dialog] [charslot(slot = "m", name = "avg_1034_jesca2_1#11$1")] [PlaySound(key="$d_avg_drivestop", volume=1, channel="a")] [backgroundTween(xScaleFrom=1.1, yScaleFrom=1.1, xScaleTo=1, yScaleTo=1, duration=2, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [StopSound(channel="a", fadetime=2)] [Background(image="42_g8_abandonedblock",screenadapt="coverall")] [curtain] [charslot] [CameraShake(duration=0,xstrength=0.5,ystrength=0.5,vibrato=10,randomness=10, fadeout=false,block=false)] [StopSound(channel="bg", fadetime=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [charslot(slot = "r", name = "avg_npc_1044_1#1$1", focus="n")] [charslot(slot = "l", name = "avg_npc_1044_1#1$1", focus="l")] [name="狠毒的混混"]这小子真能嚎,我看堵住嘴之后得打他一顿他才能老实跟我们走—— [dialog] [charslot] [PlaySound(key="$d_avg_cardoorc", volume=1)] [Delay(time=1)] [PlaySound(key="$d_avg_snowbootwalk", volume=1, loop=true, channel="b")] [StopSound(channel="b", fadetime=2)] [charslot(slot = "m", name = "avg_1034_jesca2_1#12$1", duration = 1, isblock=true)] [name="杰西卡"]别动,把人放了! [charslot] [charslot(slot = "r", name = "avg_npc_1044_1#1$1", focus="r")] [charslot(slot = "l", name = "avg_npc_1044_1#1$1", focus="n")] [name="迟钝的混混"]放人?你算什么东西? [charslot] [charslot(slot = "m", name = "avg_npc_1037_1#6$1")] [name="本尼"]救命!他们要绑架我! [charslot(slot = "m", name = "avg_1034_jesca2_1#13$1")] [name="杰西卡"]我再说一遍,把那个孩子放了! [charslot] [charslot(slot = "r", name = "avg_npc_1044_1#1$1", focus="r")] [charslot(slot = "l", name = "avg_npc_1044_1#1$1", focus="n")] [name="迟钝的混混"]他爹欠了那么多钱,把这小崽子卖了都不够还的,绑架又怎么了? [charslot] [charslot(slot = "m", name = "avg_1034_jesca2_1#3$1")] [name="杰西卡"]欠钱?欠银行的钱?你们是替银行做事的?! [charslot] [charslot(slot = "r", name = "avg_npc_1044_1#1$1", focus="n")] [charslot(slot = "l", name = "avg_npc_1044_1#1$1", focus="l")] [name="狠毒的混混"]......别来多管闲事,赶紧滚! [charslot] [charslot(slot = "m", name = "avg_npc_1037_1#8$1")] [name="本尼"]救救我—— [charslot(slot = "m", name = "avg_npc_1044_1#1$1")] [name="狠毒的混混"]别嚎了! [dialog] [CameraShake(duration=0.3, xstrength=40, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$fightgeneral", volume=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.03, block=true)] [charslot(slot = "m", name = "avg_npc_1044_1#1$1", afrom = 1, ato = 1, duration = 0.2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5)] [charslot(slot = "m", action="zoom", poszoom = "0.5,0.5", scale=1.05, duration = 0.2, isblock=true)] [charslot] [charslot(slot = "m", name = "avg_npc_1037_1#8$1")] [Delay(time=0.2)] [PlaySound(key="$bodyfalldown3", volume=1)] [charslot(slot = "m", posfrom = "0,0", posto = "-20, -50", afrom = 1, ato = 0, duration = 0.5)] [charslot(slot = "m", action="zoom", poszoom = "0.5,0.5", scale=0.95, duration = 0.5, isblock=true)] [Delay(time=1)] [name="本尼"]呃、咳...... [dialog] [charslot] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [PlaySound(key="$d_avg_gunshot", volume=1)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.1, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [PlaySound(key="$d_avg_bulletshtland", volume=1)] [charslot(slot = "m", name = "avg_1034_jesca2_1#11$1", duration=0.5, isblock=true)] [name="杰西卡"]我最后说一遍,别乱动,把孩子放了,否则下一发子弹就不是示警了! [charslot] [charslot(slot = "r", name = "avg_npc_1044_1#1$1", focus="n")] [charslot(slot = "l", name = "avg_npc_1044_1#1$1", focus="l")] [name="狠毒的混混"]......啧,算你够狠。 [name="狠毒的混混"]我们走,没必要为了这小崽子把命搭进去。 [dialog] [PlaySound(key="$d_avg_snowrun", volume=1, loop=true, channel="b")] [StopSound(channel="b", fadetime=2)] [charslot(slot = "l", name = "avg_npc_1044_1#1$1", afrom=1, ato=0, duration=1)] [delay(time=0.5)] [stopmusic(fadetime=2)] [charslot(slot = "r", name = "avg_npc_1044_1#1$1", afrom=1, ato=0, duration=1, isblock=true)] [delay(time=2.5)] [PlaySound(key="$d_avg_snowrun", volume=1, loop=true, channel="b")] [StopSound(channel="b", fadetime=1)] [charslot(slot = "l", name = "avg_1034_jesca2_1#10$1", posfrom = "0,0", posto = "200, -20", afrom=1, ato=1, duration=1, isblock=true)] [delay(time=1)] [PlaySound(key="$d_avg_clothmovement", volume=1)] [charslot(slot = "l", name = "avg_1034_jesca2_1#10$1", posfrom = "200, -20", posto = "200, 0", afrom=1, ato=1, duration=1)] [charslot(slot = "r", name = "avg_npc_1037_1#7$1", posfrom = "0, -50", posto = "0, 0", duration=1, isblock=true)] [delay(time=1.5)] [charslot(slot = "r", name = "avg_npc_1037_1#7$1", focus="r")] [name="本尼"]呼......呼...... [dialog] [PlayMusic(key="$wasteland_loop", volume=0)] [musicvolume(volume=0.6, fadetime=2)] [charslot(slot = "l", name = "avg_1034_jesca2_1#1$1", posfrom = "200,0", posto = "0,0", afrom=1, ato=1, duration=0.8, isblock=true)] [delay(time=0.5)] [charslot(slot = "l", name = "avg_1034_jesca2_1#16$1", focus="l")] [name="杰西卡"]你叫什么名字?你家在哪里,我送你回去? [charslot(slot = "r", name = "avg_npc_1037_1#7$1", focus="r")] [name="本尼"]我叫本尼......你送我去前面的餐馆就好,我爸每天晚上都会去,我在那里等他。 [charslot(slot = "l", name = "avg_1034_jesca2_1#3$1", focus="l")] [name="杰西卡"]你爸爸,是里昂先生吗? [charslot(slot = "r", name = "avg_npc_1037_1#5$1", focus="r")] [name="本尼"]你怎么知道? [charslot(slot = "l", name = "avg_1034_jesca2_1#11$1", focus="l")] [name="杰西卡"]我认识他。对了,那两个人说到欠钱的事......是银行雇了他们来催收的吗? [charslot(slot = "r", name = "avg_npc_1037_1#7$1", focus="r")] [name="本尼"]唉,一开始寄催收信,然后是派人来我家闹事,被爸爸赶了出去,这次银行大概就想用我逼爸爸还钱了。 [charslot(slot = "l", name = "avg_1034_jesca2_1#11$1", focus="l")] [name="杰西卡"]可这是绑架...... [charslot(slot = "r", name = "avg_npc_1037_1#7$1", focus="r")] [name="本尼"]地块上又没有警察。 [dialog] [charslot(slot = "l", name = "avg_1034_jesca2_1#11$1", focus="l")] [delay(time=1.5)] [charslot(slot = "l", name = "avg_1034_jesca2_1#13$1", focus="l")] [name="杰西卡"]......能给我看看你爸爸的账单吗?也许我能帮上忙。 [charslot(slot = "r", name = "avg_npc_1037_1#5$1", focus="r")] [name="本尼"]你......认真的?他的账单多得可怕...... [dialog] [musicvolume(volume=0.2, fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="42_g1_mine",screenadapt="coverall")] [Delay(time=1)] [musicvolume(volume=0.6, fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [charslot(slot = "r", name = "avg_npc_1038_1#1$1", focus="n")] [charslot(slot = "l", name = "avg_npc_1035_1#8$1", focus="l")] [name="里昂"]这一圈看下来,能源塔里......没什么我们能做的了。 [charslot(slot = "r", name = "avg_npc_1038_1#1$1", focus="r")] [name="迈尔斯"]我早跟你说过,罗拉那小姑娘做事情很利索,该修补的地方都弄好了,你还非要来跑一趟。 [charslot(slot = "l", name = "avg_npc_1035_1#2$1", focus="l")] [name="里昂"]我就是想看看还有没有什么事,黑钢没做,我们能做的。 [charslot(slot = "r", name = "avg_npc_1038_1#7$1", focus="r")] [name="迈尔斯"]你觉得这样黑钢就会付你更多钱,让你把银行的贷款还清? [charslot(slot = "l", name = "avg_npc_1035_1#2$1", focus="l")] [name="里昂"]......至少有点指望。 [charslot(slot = "r", name = "avg_npc_1038_1#7$1", focus="r")] [name="迈尔斯"]你还不如指望天上下金券。 [name="迈尔斯"]我早跟你说过,把矿厂的股份卖了,这是你现在唯一能走的路。 [charslot(slot = "l", name = "avg_npc_1035_1#7$1", focus="l")] [name="里昂"]不行。 [charslot(slot = "r", name = "avg_npc_1038_1#7$1", focus="r")] [name="迈尔斯"]我知道你在这些股份上花了一辈子的积蓄,还贷了款—— [charslot(slot = "l", name = "avg_npc_1035_1#7$1", focus="l")] [name="里昂"]不行就是不行。 [charslot(slot = "r", name = "avg_npc_1038_1#7$1", focus="r")] [name="迈尔斯"]那我问你,黑钢付你的钱能让你平多少账?该不会连利息都付不清吧? [charslot(slot = "l", name = "avg_npc_1035_1#8$1", focus="l")] [name="里昂"]...... [charslot(slot = "r", name = "avg_npc_1038_1#1$1", focus="r")] [name="迈尔斯"]那这样,你帮我维护动力炉,正好这几天它能烧黑钢带来的燃料。 [name="迈尔斯"]我呢,正好放几天假,黑钢付我的那笔钱就当是你的报酬了,帮你从银行手里争取一点想清楚的时间。 [charslot(slot = "l", name = "avg_npc_1035_1#6$1", focus="l")] [name="里昂"]不行,迈尔斯,那是你自己的血汗钱,再说这和白给有什么区别? [charslot(slot = "r", name = "avg_npc_1038_1#4$1", focus="r")] [name="迈尔斯"]这也不行,那也不行,等银行帮你宣布破产,把一切都抢走的时候,你也靠一句不行把他们打发了? [charslot(slot = "l", name = "avg_npc_1035_1#6$1", focus="l")] [name="里昂"]......总会有办法的。 [dialog] [musicvolume(volume=0.2, fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="42_g3_diner",screenadapt="coverall")] [Delay(time=1)] [musicvolume(volume=0.6, fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [charslot(slot = "m", name = "avg_1034_jesca2_1#1$1")] [name="杰西卡"]啤酒、电费、担保......都还好,还在我能负担的范围之内...... [charslot(slot = "m", name = "avg_4104_coldst_1#8$1")] [name="海伦娜"]你能负担的范围......你要替里昂还债? [charslot(slot = "m", name = "avg_1034_jesca2_1#1$1")] [name="杰西卡"]假如可能的话,是的。 [charslot(slot = "m", name = "avg_npc_1037_1#7$1")] [name="本尼"]爸爸最怕欠人情。我哥哥去世之后,他付不起丧葬费,别人要借他钱,他都说别人把他当乞丐。 [name="本尼"]他最后跟着伍德洛先生在地块外,伐木、打猎、捕鳞......高强度做了两个月,回来后手指变形得厉害。 [charslot(slot = "m", name = "avg_1034_jesca2_1#9$1")] [name="杰西卡"]最后得了多少钱? [charslot(slot = "m", name = "avg_npc_1037_1#1$1")] [name="本尼"]大概两三千吧。 [charslot(slot = "m", name = "avg_1034_jesca2_1#10$1")] [name="杰西卡"]......他的债可没法这么还啊。 [dialog] [PlaySound(key="$d_avg_paper1", volume=1)] [delay(time=1)] [PlaySound(key="$d_avg_paper2", volume=1)] [delay(time=1)] [charslot(slot = "m", name = "avg_1034_jesca2_1#3$1")] [name="杰西卡"]等等......里昂先生还是矿厂的股东?! [charslot(slot = "m", name = "avg_4104_coldst_1#5$1")] [name="海伦娜"]别提了,矿厂彻底停工之后,为了继续持有这些股份,他要交燃料费、空置费、地块管理费......每年都要找银行借一大笔。 [charslot(slot = "m", name = "avg_1034_jesca2_1#10$1")] [name="杰西卡"]这、这简直就是在自己身上开了一个放血的口子啊,就算我来帮他也不可能还得清...... [charslot(slot = "m", name = "avg_1034_jesca2_1#9$1")] [name="杰西卡"]如果不把矿厂的股份卖了,后面里昂先生只会什么也不剩的。 [charslot(slot = "m", name = "avg_npc_1037_1#9$1")] [name="本尼"]不可能。爸爸爱他的矿厂胜过一切,就算让他带着我一起去拓荒地做苦力,他也绝对不会放手。 [charslot(slot = "m", name = "avg_4104_coldst_1#9$1")] [name="海伦娜"]本尼,别这么说话,你知道你爸爸不是这样的人。 [charslot(slot = "m", name = "avg_npc_1037_1#7$1")] [name="本尼"]...... [charslot(slot = "m", name = "avg_4104_coldst_1#2$1")] [name="海伦娜"]还有,杰西卡,你这么着急,到底出什么事了?里昂毕竟是矿厂的股东,银行应该没那么快宣布他破产。 [charslot(slot = "m", name = "avg_1034_jesca2_1#9$1")] [name="杰西卡"]今天我看到有人想要绑架本尼......来逼迫里昂先生还账。 [charslot(slot = "m", name = "avg_4104_coldst_1#8$1")] [name="海伦娜"]绑架?! [charslot(slot = "m", name = "avg_4104_coldst_1#6$1")] [name="海伦娜"]缠着里昂也就算了,绑架一个十来岁的孩子......他们也真下得去手! [charslot(slot = "m", name = "avg_4104_coldst_1#7$1")] [name="海伦娜"]本尼,这几天你住我这儿。等里昂发现自己孩子不见了,我倒要好好问问他,他这个父亲是干什么吃的! [charslot(slot = "m", name = "avg_npc_1037_1#6$1")] [name="本尼"]不,你别跟他说,我不想让他担心...... [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_avg_smashtable", volume=1)] [charslot(slot = "m", name = "avg_4104_coldst_1#7$1")] [name="海伦娜"]这不是让不让他担心的事,他得知道自己做的事情有什么后果! [dialog] [charslot(slot = "m", name = "avg_npc_1037_1#7$1")] [delay(time=1)] [name="本尼"]我......我还是得回家。 [charslot(slot = "m", name = "avg_4104_coldst_1#5$1")] [name="海伦娜"]唉,这犟种怎么就能有你这么个乖儿子。 [charslot(slot = "m", name = "avg_1034_jesca2_1#1$1")] [name="杰西卡"]不管怎么说,如果里昂先生愿意出售那些股份,再加上他没注意到的一些退税和优惠政策,他应该是能还上欠款的。 [charslot(slot = "m", name = "avg_4104_coldst_1#8$1")] [name="海伦娜"]你确定? [charslot(slot = "m", name = "avg_1034_jesca2_1#14$1")] [name="杰西卡"]我......基本可以确定。 [charslot(slot = "m", name = "avg_4104_coldst_1#6$1")] [name="海伦娜"]好,我看也确实需要个人来提醒提醒他,不能再由着性子做事了。 [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=2)] [charslot] [Background(image="42_g4_bank",screenadapt="coverall")] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [PlaySound(key="$d_gen_walk_n", volume=1)] [charslot(slot = "m", name = "avg_npc_1039_1#1$1",duration=1.5, isblock=true)] [delay(time=1)] [charslot(slot = "m", name = "avg_npc_1039_1#2$1")] [name="西尔维娅"]终于结束了...... [charslot(slot = "m", name = "avg_npc_1039_1#3$1")] [name="西尔维娅"]所以为什么全楼的总开关离大门口正好一百步远?这也是银行创始人的深谋远虑? [dialog] [delay(time=1)] [charslot(slot = "m", name = "avg_npc_1039_1#10$1")] [name="西尔维娅"]......怎么可能。 [name="西尔维娅"]......根本没有道理可讲。 [dialog] [PlaySound(key="$d_avg_spotlightc", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.01, block=true)] [delay(time=1.5)] [PlaySound(key="$d_gen_walk_n", volume=0.5)] [charslot(duration=2, isblock=true)] [name="西尔维娅"]一步,两步,三步......七步的位置有个柜台,在那里左转...... [name="西尔维娅"]......二十四,二十五,二十六......啊,碰到那盏灯了。 [dialog] [PlaySound(key="$d_gen_walk_n", volume=0.2)] [delay(time=1)] [name="西尔维娅"]五十七,五十八,五十九...... [name="西尔维娅"]一百。 [dialog] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=1)] [charslot] [Background(image="42_g7_sonwydowntown_n",screenadapt="coverall")] [Delay(time=1)] [playMusic(intro="$loneliness_intro", key="$loneliness_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [PlaySound(key="$rungeneral", volume=1)] [Delay(time=1)] [charslot(slot = "m", name = "avg_npc_1042_1#1$1", duration=1.5, isblock=true)] [name="焦虑的男性"]您好...... [charslot(slot = "m", name = "avg_npc_1039_1#1$1")] [name="西尔维娅"]......您好? [charslot(slot = "m", name = "avg_npc_1042_1#1$1")] [name="焦虑的男性"]银行还没有下班吧?我......我想贷一笔钱—— [charslot(slot = "m", name = "avg_npc_1042_1#1$1", focus="n")] [name="暴躁的女性"]西尔维娅?西尔维娅,你快过来,我想找银行贷一笔钱,能不能在利息上稍微优惠一点,我平时不该对你那么凶的—— [dialog] [charslot] [Delay(time=1)] [PlaySound(key="$d_gen_walk_n", volume=1)] [charslot(slot = "m", name = "avg_npc_1043_1#1$1", duration=1.5, isblock=true)] [Delay(time=1.5)] [name="暴躁的女性"]你......怎么来了? [charslot(slot = "m", name = "avg_npc_1042_1#1$1")] [name="焦虑的男性"]......你呢......你为什么会出现在这里...... [charslot(slot = "m", name = "avg_npc_1039_1#7$1")] [name="西尔维娅"]很抱歉,二位,我们今天已经下班了...... [dialog] [charslot] [PlaySound(key="$d_avg_wind", volume=1)] [delay(time=2)] 看着夫妻二人相顾无言,西尔维娅低下头,离开了银行大门口。 [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="42_g7_sonwydowntown_n",screenadapt="coverall")] [Delay(time=1)] [PlaySound(key="$d_avg_snowstormflp", volume=0, loop=true, channel="a")] [SoundVolume(volume=0.8, channel="a",fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)] [Delay(time=1)] 一路上,街灯无法驱散的浓重黑暗陪着她,亲昵地搂着她的脖子。 母亲去世以后,她每天都这样下班。 [dialog] [PlaySound(key="$d_gen_walk_n", volume=1)] [charslot(slot = "m", name = "avg_npc_1039_1#1$1", duration=2, isblock=true)] [name="西尔维娅"]......一千八百七十七,一千八百七十八,到了。 [dialog] [PlaySound(key="$doorknockquite", volume=1)] [Delay(time=2)] [charslot(slot = "m", name = "avg_npc_1039_1#9$1")] [name="西尔维娅"]妈妈,我到家了。 [dialog] [Delay(time=2)] [SoundVolume(volume=0.2, channel="a",fadetime=2)] [charslot(slot = "m", name = "avg_npc_1039_1#1$1")] [Delay(time=2)] [charslot(slot = "m", name = "avg_npc_1039_1#1$1", focus="n")] 等了许久,门后面依旧是一片寂静。 [dialog] [charslot(slot = "m", name = "avg_npc_1039_1#8$1")] [PlaySound(key="$d_avg_key", volume=1)] [Delay(time=1.5)] [PlaySound(key="$dooropenquite", volume=1)] [Delay(time=1)] [charslot(duration=1, isblock=true)] 片刻,她拿出钥匙,打开了门,在门垫上蹭了蹭鞋底,把令人窒息的黑暗留在了身后的大街上。 [dialog] [PlaySound(key="$doorclosequite", volume=1)] [Delay(time=2)] [StopSound(channel="a", fadetime=2)] [Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=2)] [charslot] [Background] [Image]